The Ranger's senses are exceptionally keen, and their skill of inflicting damage to enemy heroes is widely renowned. Their special skills to control a battlefield are a tremendous challenge to their opponents.
Image | Class | Name | Rank | Countdown | Target | Type | Effect | Mastery
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True Shot | (1) | 1 | Single | Damage | Deals 5 Ranged damage to target enemy creature. |
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True Shot | (2) | 1 | Single | Damage | Deals 6 Ranged damage to target enemy creature. |
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True Shot | (3) | 1 | Single | Damage | Deals 7 Ranged damage to target enemy creature. |
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True Shot | (4) | 1 | Single | Damage | Deals 8 Ranged damage to target enemy creature. |
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True Shot | (5) | 1 | Single | Damage | Deals 10 Ranged damage to target enemy creature. |
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True Shot | (6) | 1 | Single | Damage | Deals 12 Ranged damage to target enemy creature. |
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Disturbance | (1) | 1 | Single | Assist | Two non-Wall creatures within a 2x1 area swap places. |
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Disturbance | (2) | 1 | Single | Assist | Two non-Wall creatures within a 2x1 area swap places. | Card has an 8% chance of returning to owner's hand after use
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Disturbance | (3) | 1 | Single | Assist | Two non-Wall creatures within a 2x1 area swap places. | Card has an 16% chance of returning to owner's hand after use
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Disturbance | (4) | 1 | Single | Assist | Two non-Wall creatures within a 2x1 area swap places. | Card has an 24% chance of returning to owner's hand after use
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Disturbance | (5) | 1 | Single | Assist | Two non-Wall creatures within a 2x1 area swap places. | Card has an 32% chance of returning to owner's hand after use
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Disturbance | (6) | 1 | Single | Assist | Two non-Wall creatures within a 2x1 area swap places. | Card has an 40% chance of returning to owner's hand after use
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Tactic: Sunder Armour | (2) | 1 | Single | Positive | Target friendly creature gains +1 Attack and the following ability - Sunder Armour: Damage dealt by this creature cannot be reduced. |
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Tactic: Sunder Armour | (3) | 1 | Single | Positive | Target friendly creature gains +1 Attack and the following ability - Sunder Armour: Damage dealt by this creature cannot be reduced. | Card has an 8% chance of returning to owner's hand after use
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Tactic: Sunder Armour | (4) | 1 | Single | Positive | Target friendly creature gains +1 Attack and the following ability - Sunder Armour: Damage dealt by this creature cannot be reduced. | Card has an 16% chance of returning to owner's hand after use
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Tactic: Sunder Armour | (5) | 1 | Single | Positive | Target friendly creature gains +1 Attack and the following ability - Sunder Armour: Damage dealt by this creature cannot be reduced. | Card has an 24% chance of returning to owner's hand after use
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Tactic: Sunder Armour | (6) | 1 | Single | Positive | Target friendly creature gains +1 Attack and the following ability - Sunder Armour: Damage dealt by this creature cannot be reduced. | Card has an 32% chance of returning to owner's hand after use
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Swift Death | (1) | 3 | Single | Assist | Places a card with the highest Countdown from target enemy hero's hand into his graveyard. |
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Swift Death | (2) | 3 | Single | Assist | Places a card with the highest Countdown from target enemy hero's hand into his graveyard. | Card has an 8% chance of returning to owner's hand after use
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Swift Death | (3) | 3 | Single | Assist | Places a card with the highest Countdown from target enemy hero's hand into his graveyard. | Card has an 16% chance of returning to owner's hand after use
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Swift Death | (4) | 3 | Single | Assist | Places a card with the highest Countdown from target enemy hero's hand into his graveyard. | Card has an 24% chance of returning to owner's hand after use
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Swift Death | (5) | 3 | Single | Assist | Places a card with the highest Countdown from target enemy hero's hand into his graveyard. | Card has an 32% chance of returning to owner's hand after use
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Swift Death | (6) | 3 | Single | Assist | Places a card with the highest Countdown from target enemy hero's hand into his graveyard. | Card has an 40% chance of returning to owner's hand after use
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Premeditation | (2) | 2 | None | Assist | Your hero takes 5 Shadow damage. Draw two cards. |
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Premeditation | (3) | 2 | None | Assist | Your hero takes 5 Shadow damage. Draw two cards. | Card has an 8% chance of returning to owner's hand after use
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Premeditation | (4) | 2 | None | Assist | Your hero takes 5 Shadow damage. Draw two cards. | Card has an 16% chance of returning to owner's hand after use
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Premeditation | (5) | 2 | None | Assist | Your hero takes 5 Shadow damage. Draw two cards. | Card has an 24% chance of returning to owner's hand after use
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Premeditation | (6) | 2 | None | Assist | Your hero takes 5 Shadow damage. Draw two cards. | Card has an 32% chance of returning to owner's hand after use
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Double Stab | (3) | 2 | Multiple | Damage | Deals 5 Physical damage to each enemy creature within a 2x1 area. |
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Double Stab | (4) | 2 | Multiple | Damage | Deals 6 Physical damage to each enemy creature within a 2x1 area. |
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Double Stab | (5) | 2 | Multiple | Damage | Deals 7 Physical damage to each enemy creature within a 2x1 area. |
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Double Stab | (6) | 2 | Multiple | Damage | Deals 9 Physical damage to each enemy creature within a 2x1 area. |
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Disinformation | (2) | 4 | Single | Assist | Returns target creature to its Summoner's hand. Resets its Countdown to half of its highest number (rounded up). |
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Disinformation | (3) | 4 | Single | Assist | Returns target creature to its Summoner's hand. Resets its Countdown to half of its highest number (rounded up). | Card has an 8% chance of returning to owner's hand after use
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Disinformation | (4) | 4 | Single | Assist | Returns target creature to its Summoner's hand. Resets its Countdown to half of its highest number (rounded up). | Card has an 16% chance of returning to owner's hand after use
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Disinformation | (5) | 4 | Single | Assist | Returns target creature to its Summoner's hand. Resets its Countdown to half of its highest number (rounded up). | Card has an 24% chance of returning to owner's hand after use
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Disinformation | (6) | 4 | Single | Assist | Returns target creature to its Summoner's hand. Resets its Countdown to half of its highest number (rounded up). | Card has an 32% chance of returning to owner's hand after use
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Sow Disorder | (3) | 2 | Single | Assist | Increases Countdown of 4 random cards in target enemy hero's hand by 1. |
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Sow Disorder | (4) | 2 | Single | Assist | Increases Countdown of 4 random cards in target enemy hero's hand by 1. | Card has an 8% chance of returning to owner's hand after use
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Sow Disorder | (5) | 2 | Single | Assist | Increases Countdown of 4 random cards in target enemy hero's hand by 1. | Card has an 16% chance of returning to owner's hand after use
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Sow Disorder | (6) | 2 | Single | Assist | Increases Countdown of 4 random cards in target enemy hero's hand by 1. | Card has an 24% chance of returning to owner's hand after use
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Deadly Blow | (3) | 2 | Single | Assist | Your hero takes 3 Shadow damage. Kill target enemy creature whose Countdown is 4 or less. |
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Deadly Blow | (4) | 2 | Single | Assist | Your hero takes 3 Shadow damage. Kill target enemy creature whose Countdown is 4 or less. | Card has an 8% chance of returning to owner's hand after use
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Deadly Blow | (5) | 2 | Single | Assist | Your hero takes 3 Shadow damage. Kill target enemy creature whose Countdown is 4 or less. | Card has an 16% chance of returning to owner's hand after use
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Deadly Blow | (6) | 2 | Single | Assist | Your hero takes 3 Shadow damage. Kill target enemy creature whose Countdown is 4 or less. | Card has an 24% chance of returning to owner's hand after use
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Frenzy | (4) | 3 | Multiple | Assist | Your hero takes 3 Shadow damage. Kill enemy creatures whose Countdown is 2 or less within a 2x2 area. |
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Frenzy | (5) | 3 | Multiple | Assist | Your hero takes 3 Shadow damage. Kill enemy creatures whose Countdown is 2 or less within a 2x2 area. | Card has an 8% chance of returning to owner's hand after use
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Frenzy | (6) | 3 | Multiple | Assist | Your hero takes 3 Shadow damage. Kill enemy creatures whose Countdown is 2 or less within a 2x2 area. | Card has an 16% chance of returning to owner's hand after use
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Cloaked Shot | (4) | 3 | Single | Damage | Deals 5 Ranged damage to target enemy hero. |
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Cloaked Shot | (5) | 3 | Single | Damage | Deals 6 Ranged damage to target enemy hero. |
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Cloaked Shot | (6) | 3 | Single | Damage | Deals 7 Ranged damage to target enemy hero. |
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Reveal Weakness | (3) | 2 | Single | Negative | Doubles all damage target enemy creature takes for 1 turn. |
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Reveal Weakness | (4) | 2 | Single | Negative | Doubles all damage target enemy creature takes for 1 turn. | Card has an 8% chance of returning to owner's hand after use
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Reveal Weakness | (5) | 2 | Single | Negative | Doubles all damage target enemy creature takes for 1 turn. | Card has an 16% chance of returning to owner's hand after use
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Reveal Weakness | (6) | 2 | Single | Negative | Doubles all damage target enemy creature takes for 1 turn. | Card has an 24% chance of returning to owner's hand after use
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Tactic: Decay | (1) | 2 | Single | Positive | Target friendly creature gains ability - Decay 3: Damaged creatures will take 3 Shadow damage at the end of their next turn. |
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Tactic: Decay | (2) | 2 | Single | Positive | Target friendly creature gains ability - Decay 3: Damaged creatures will take 3 Shadow damage at the end of their next turn. | Card has an 8% chance of returning to owner's hand after use
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Tactic: Decay | (3) | 2 | Single | Positive | Target friendly creature gains ability - Decay 4: Damaged creatures will take 4 Shadow damage at the end of their next turn. | Card has an 8% chance of returning to owner's hand after use
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Tactic: Decay | (4) | 2 | Single | Positive | Target friendly creature gains ability - Decay 4: Damaged creatures will take 4 Shadow damage at the end of their next turn. | Card has an 8% chance of returning to owner's hand after use
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Tactic: Decay | (5) | 2 | Single | Positive | Target friendly creature gains ability - Decay 5: Damaged creatures will take 5 Shadow damage at the end of their next turn. | Card has an 16% chance of returning to owner's hand after use
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Tactic: Decay | (6) | 2 | Single | Positive | Target friendly creature gains ability - Decay 6: Damaged creatures will take 6 Shadow damage at the end of their next turn. | Card has an 16% chance of returning to owner's hand after use
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Rupture | (2) | 2 | Multiple | Damage | Deals 3 Melee damage to each enemy creature within a 2x2 area. Damaged creatures cannot be healed for 5 turns. |
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Rupture | (3) | 2 | Multiple | Damage | Deals 3 Melee damage to each enemy creature within a 2x2 area. Damaged creatures cannot be healed for 5 turns. | Card has an 8% chance of returning to owner's hand after use
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Rupture | (4) | 2 | Multiple | Damage | Deals 4 Melee damage to each enemy creature within a 2x2 area. Damaged creatures cannot be healed for 5 turns. | Card has an 8% chance of returning to owner's hand after use
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Rupture | (5) | 2 | Multiple | Damage | Deals 4 Melee damage to each enemy creature within a 2x2 area. Damaged creatures cannot be healed for 5 turns. | Card has an 16% chance of returning to owner's hand after use
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Rupture | (6) | 2 | Multiple | Damage | Deals 5 Melee damage to each enemy creature within a 2x2 area. Damaged creatures cannot be healed for 5 turns. | Card has an 16% chance of returning to owner's hand after use
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Swift Raid | (5) | 2 | Multiple | Positive | Friendly creatures within a 2x2 area gain +3 Attack and +1 Movement for 1 turn. |
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Swift Raid | (6) | 2 | Multiple | Positive | Friendly creatures within a 2x2 area gain +3 Attack and +1 Movement for 1 turn. | Card has an 8% chance of returning to owner's hand after use
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Flashbomb | (4) | 2 | Multiple | Damage | Enemy creatures in a 2x2 area cannot act for 1 turn. | Card has an 16% chance of returning to owner's hand after use
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Flashbomb | (5) | 2 | Multiple | Damage | Enemy creatures in a 2x2 area cannot act for 1 turn. | Card has an 24% chance of returning to owner's hand after use
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Flashbomb | (6) | 2 | Multiple | Damage | Enemy creatures in a 2x2 area cannot act for 1 turn. | Card has an 32% chance of returning to owner's hand after use
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